;
;   CIVILIZATION AUTO ADVICE
;   Copyright (c) 1995 by MicroProse Software
;
;   Altering the contents of this file may cause the
;   game to malfunction.
;

@MILITARY
@width=225
@title=Military Advisor
@x=5
@y=5

@DOMESTIC
@width=225
@title=Domestic Advisor
@x=-5
@y=5

@SCIENCE0
@width=250
@title=Science Advisor
@x=-5
I recommend we develop %STRING0.

@SCIENCE1
@width=250
@title=Science Advisor
@x=-5
I recommend we develop %STRING0 so
that we can build:

@SCIENCE2
@width=250
@title=Science Advisor
@x=-5
I recommend we develop %STRING0 so
that we can someday learn:

@
@@Capital
Let us shift our empire's %STRING0 to this city.

@
@@Churches
The people are unhappy without any place to worship. We should build some %STRING0.

@
@@Theater
The people grow restless.
Let us provide some entertainment by building a %STRING0.

@
@@Opera House
The people are discontent. Perhaps they will be impressed if the city has an %STRING0. 

@
@@Barracks
Our armies cannot be effective without proper training!
We should build a %STRING0 to produce veteran ground units and repair damaged units quickly.

@
@@Shipyards
We should build some %STRING0 to produce veteran naval units and repair damaged ships quickly.

@
@@Immigrants
We should welcome %STRING0 to bolster our city's growth.

@
@@Suburbs
There isn't enough living space to support a bigger city. Let us start building %STRING0 to decentralise our population.

@
@@Harbor
The people grow hungry when there is plenty of fish swimming nearby.  Let
us build a %STRING0 as another source of food.

@
@@MarketPlace
Our people are poor. Let us build a %STRING0 to increase our coffers.

@
@@Goldsmith
Our economy is stagnant. We need a %STRING0 to stimulate financial activity.

@
@@Banks
Let us build %STRING0 to finance the city's growing businesses.

@
@@Tax Census
We need to conduct a %STRING0 so that we can increase our city's wealth.

@
@@Library
Wisdom, not might, is our greatest asset.
Let us build a %STRING0, that we
might not squander it.

@
@@Academy
In the long run, education is the key
to greatness. Let us build a %STRING0 forthwith.

@
@@Research Society
We should form a %STRING0 to stimulate new discoveries and inventions.

@
@@Governor
We must not tolerate lawlessness and petty corruption!  I suggest we appoint a %STRING0 to enforce loyalty to the crown.

@
@@Forts
This city is virtually defenseless. We should surround it with %STRING0 at once!

@
@@Coastal Fortress
We should build a %STRING0 in case enemy ships or pirates attack.

@
@@City Hall
The city requires a %STRING0 before it can expand in an orderly manner.

@
@@Historic City
We cannot grow any further until our city attains the status of %STRING0.

@
@@Slave Freedom
We should entice our slaves with the prospect of %STRING0 to reduce the chance of slave uprisings.

@
@@Charity Society
We must establish a %STRING0 to pacify our slave population.

@
@@Workshops
@@Plantations
We are falling behind in productivity!
Let us quickly build some %STRING0.

@
@@Factory
Let us quickly build a %STRING0 to increase productivity without requiring additional slaves.

@
@@Trading Firms
We must exploit the wealth of overseas goods we need to attract %STRING0.

@
@@Peasant
@@Pilgrims
Our empire needs more settler type units to start new colonies and improve the productivity of the land.

@
@@Early Garrison
@@Late Garrison
Our city needs more %STRING0 units for defence and maintain order.

@
@@Early Regiment
@@Mid Regiment
@@Late Regiment
@@Modrn Regiment
We need more %STRING0 units to augment our offensive capability.

@
@@Nau
@@East Indiaman
@@Clipper
We must build more %STRING0 to ferry our merchants to trade destinations.

@
@@Caravel
@@Carrack
@@Galleon
We must build more %STRING0 to transport our troops and immigrants to the New World.

@
@@Explorer
We should commission %STRING0s to discover new lands.

@
@@Marines
We need the flexibilty of %STRING0 to project our military power overseas.

@
@@Medit Galley
@@War Carrack
@@War Galleon
The increasing importance of naval power requires us to expand our fleet of %STRING0s.

@
@@60Gun warship
@@80Gun Warship
@@100Gun Warship
Our navy needs more Ships of the Line like the %STRING0 to rule the seas.

@
@@Frigate
@@Brigatine
Our navy needs more %STRING0s for coastal patrol and anti-piracy duties.

@
@@Siege Reg
With %STRING0iments we could penetrate enemy strong points.

@
@@Bomb Ketch
@@Motar
We should build Motars (and Bomb Ketches to carry them) to overcome heavy coastal defences. 

@
@@Fire Ship
We should employ %STRING0s for a strategic naval advantage.

@
@@Merchant
We need more %STRING0s to finance the empire (don't build inland).

@
@@Diplomat
@@Missionary
We should increase the ranks of our %STRING0 corps for information gathering.

@
@@Wonder
Let us undertake a great project
for the glory of our civilization,
%STRING0!

@

