@BEGINEVENTS

@IF
TURN
turn=1
@THEN
TEXT
^^
^  AND SO IT BEGINS
^
^^ It is the turn of the 16th century and the dawn of the Age of Sail. Word has
^^ spread that Christopher Columbus has discovered the West Indies while in the
^^ East, Vasco da Gama has found a sea route to India ending the monopoly of the
^^ Venetian traders. The European nations begin to build huge fleets of ships in 
^^ order to colonise new virgin territories.
^
ENDTEXT
PLAYWAVEFILE
TSTART.WAV
@ENDIF

@IF
NOSCHISM
defender=ANYBODY
@THEN
@ENDIF

@IF
NEGOTIATION
talker=ANYBODY
talkertype=HumanOrComputer
listener=Heathens
listenertype=HumanOrComputer
@THEN
@ENDIF

@IF
NEGOTIATION
talker=Heathens
talkertype=HumanOrComputer
listener=ANYBODY
listenertype=HumanOrComputer
@THEN
@ENDIF

@IF
NEGOTIATION
talker=ANYBODY
talkertype=Human
listener=Other Europeans
listenertype=Human
@THEN
@ENDIF

@IF
NEGOTIATION
talker=Other Europeans
talkertype=Human
listener=ANYBODY
listenertype=Human
@THEN
@ENDIF

@IF
UNITKILLED
unit=Af Warrior
attacker=Dutch
defender=Heathens
@THEN
CREATEUNIT
unit=Am Warrior
owner=TRIGGERDEFENDER
veteran=no
homecity=None
locations
15,59
11,33
33,77
endlocations
@ENDIF

@IF
UNITKILLED
unit=Af Warrior
attacker=French
defender=Heathens
@THEN
CREATEUNIT
unit=Am Warrior
owner=TRIGGERDEFENDER
veteran=no
homecity=None
locations
15,59
11,33
33,77
endlocations
@ENDIF

@IF
UNITKILLED
unit=Af Warrior
attacker=Spanish
defender=Heathens
@THEN
CREATEUNIT
unit=Am Warrior
owner=TRIGGERDEFENDER
veteran=no
homecity=None
locations
15,59
11,33
33,77
endlocations
@ENDIF

@IF
UNITKILLED
unit=Af Warrior
attacker=Portuguese
defender=Heathens
@THEN
CREATEUNIT
unit=Am Warrior
owner=TRIGGERDEFENDER
veteran=no
homecity=None
locations
15,59
11,33
33,77
endlocations
@ENDIF

@IF
UNITKILLED
unit=Am Warrior
attacker=English
defender=Heathens
@THEN
CREATEUNIT
unit=As Warrior
owner=TRIGGERDEFENDER
veteran=no
homecity=None
locations
138,40
116,54
127,47
endlocations
@ENDIF

@IF
UNITKILLED
unit=Am Warrior
attacker=French
defender=Heathens
@THEN
CREATEUNIT
unit=As Warrior
owner=TRIGGERDEFENDER
veteran=no
homecity=None
locations
138,40
116,54
127,47
endlocations
@ENDIF

@IF
UNITKILLED
unit=Am Warrior
attacker=Spanish
defender=Heathens
@THEN
CREATEUNIT
unit=As Warrior
owner=TRIGGERDEFENDER
veteran=no
homecity=None
locations
138,40
116,54
127,47
endlocations
@ENDIF

@IF
UNITKILLED
unit=Am Warrior
attacker=Portuguese
defender=Heathens
@THEN
CREATEUNIT
unit=As Warrior
owner=TRIGGERDEFENDER
veteran=no
homecity=None
locations
138,40
116,54
127,47
endlocations
@ENDIF

@IF
UNITKILLED
unit=As Warrior
attacker=Dutch
defender=Heathens
@THEN
CREATEUNIT
unit=Af Warrior
owner=TRIGGERDEFENDER
veteran=no
homecity=None
locations
84,96
83,79
79,73
endlocations
@ENDIF

@IF
UNITKILLED
unit=As Warrior
attacker=English
defender=Heathens
@THEN
CREATEUNIT
unit=Af Warrior
owner=TRIGGERDEFENDER
veteran=no
homecity=None
locations
84,96
83,79
79,73
endlocations
@ENDIF

@IF
UNITKILLED
unit=As Warrior
attacker=French
defender=Heathens
@THEN
CREATEUNIT
unit=Af Warrior
owner=TRIGGERDEFENDER
veteran=no
homecity=None
locations
84,96
83,79
79,73
endlocations
@ENDIF

@IF
UNITKILLED
unit=As Warrior
attacker=Portuguese
defender=Heathens
@THEN
CREATEUNIT
unit=Af Warrior
owner=TRIGGERDEFENDER
veteran=no
homecity=None
locations
84,96
83,79
79,73
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=45
@THEN
CREATEUNIT
unit=Goods-Rare
owner=Heathens
veteran=no
homecity=None
locations
136,82
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=45
@THEN
CREATEUNIT
unit=Goods-Rare
owner=Heathens
veteran=no
homecity=None
locations
147,77
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=45
@THEN
CREATEUNIT
unit=Goods-Rare
owner=Heathens
veteran=no
homecity=None
locations
148,44
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=45
@THEN
CREATEUNIT
unit=Goods-Rare
owner=Heathens
veteran=no
homecity=None
locations
143,57
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=45
@THEN
CREATEUNIT
unit=Goods-Rare
owner=Heathens
veteran=no
homecity=None
locations
125,55
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=45
@THEN
CREATEUNIT
unit=Goods-Rare
owner=Heathens
veteran=no
homecity=None
locations
44,98
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=45
@THEN
CREATEUNIT
unit=Goods-Rare
owner=Heathens
veteran=no
homecity=None
locations
49,81
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=45
@THEN
CREATEUNIT
unit=Goods-Rare
owner=Heathens
veteran=no
homecity=None
locations
26,50
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=45
@THEN
CREATEUNIT
unit=Goods-Rare
owner=Heathens
veteran=no
homecity=None
locations
22,60
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=30
@THEN
CREATEUNIT
unit=Goods-Common
owner=Heathens
veteran=no
homecity=none
locations
131,69
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=30
@THEN
CREATEUNIT
unit=Goods-Common
owner=Heathens
veteran=no
homecity=none
locations
115,63
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=30
@THEN
CREATEUNIT
unit=Goods-Common
owner=Heathens
veteran=no
homecity=none
locations
74,70
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=30
@THEN
CREATEUNIT
unit=Goods-Common
owner=Heathens
veteran=no
homecity=none
locations
66,68
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=30
@THEN
CREATEUNIT
unit=Goods-Common
owner=Heathens
veteran=no
homecity=none
locations
80,104
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=30
@THEN
CREATEUNIT
unit=Goods-Common
owner=Heathens
veteran=no
homecity=none
locations
95,93
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=30
@THEN
CREATEUNIT
unit=Goods-Common
owner=Heathens
veteran=no
homecity=none
locations
42,74
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=30
@THEN
CREATEUNIT
unit=Goods-Common
owner=Heathens
veteran=no
homecity=none
locations
32,42
endlocations
@ENDIF

@IF
UNITKILLED
unit=Goods-Common
attacker=Dutch
defender=Heathens
@THEN
CREATEUNIT
unit=Merchant
owner=Dutch
veteran=yes
homecity=none
locations
73,25
endlocations
CHANGEMONEY
receiver=Dutch
amount=300
@ENDIF

@IF
UNITKILLED
unit=Goods-Rare
attacker=Dutch
defender=Heathens
@THEN
CREATEUNIT
unit=Merchant
owner=Dutch
veteran=yes
homecity=none
locations
73,25
endlocations
CHANGEMONEY
receiver=Dutch
amount=500
@ENDIF

@IF
UNITKILLED
unit=Goods-Common
attacker=English
defender=Heathens
@THEN
CREATEUNIT
unit=Merchant
owner=English
veteran=yes
homecity=none
locations
67,23
endlocations
CHANGEMONEY
receiver=English
amount=300
@ENDIF

@IF
UNITKILLED
unit=Goods-Rare
attacker=English
defender=Heathens
@THEN
CREATEUNIT
unit=Merchant
owner=English
veteran=yes
homecity=none
locations
67,23
endlocations
CHANGEMONEY
receiver=English
amount=500
@ENDIF

@IF
UNITKILLED
unit=Goods-Common
attacker=French
defender=Heathens
@THEN
CREATEUNIT
unit=Merchant
owner=French
veteran=yes
homecity=none
locations
63,29
endlocations
CHANGEMONEY
receiver=French
amount=300
@ENDIF

@IF
UNITKILLED
unit=Goods-Rare
attacker=French
defender=Heathens
@THEN
CREATEUNIT
unit=Merchant
owner=French
veteran=yes
homecity=none
locations
63,29
endlocations
CHANGEMONEY
receiver=French
amount=500
@ENDIF

@IF
UNITKILLED
unit=Goods-Common
attacker=Spanish
defender=Heathens
@THEN
CREATEUNIT
unit=Merchant
owner=Spanish
veteran=yes
homecity=none
locations
67,45
endlocations
CHANGEMONEY
receiver=Spanish
amount=300
@ENDIF

@IF
UNITKILLED
unit=Goods-Rare
attacker=Spanish
defender=Heathens
@THEN
CREATEUNIT
unit=Merchant
owner=Spanish
veteran=yes
homecity=none
locations
67,45
endlocations
CHANGEMONEY
receiver=Spanish
amount=500
@ENDIF

@IF
UNITKILLED
unit=Goods-Common
attacker=Portuguese
defender=Heathens
@THEN
CREATEUNIT
unit=Merchant
owner=Portuguese
veteran=yes
homecity=none
locations
61,43
endlocations
CHANGEMONEY
receiver=Portuguese
amount=300
@ENDIF

@IF
UNITKILLED
unit=Goods-Rare
attacker=Portuguese
defender=Heathens
@THEN
CREATEUNIT
unit=Merchant
owner=Portuguese
veteran=yes
homecity=none
locations
61,43
endlocations
CHANGEMONEY
receiver=Portuguese
amount=500
@ENDIF

@IF
UNITKILLED
unit=African King
attacker=ANYBODY
defender=Heathens
@THEN
TEXT
^
^^ A King from Africa is captured and ransomed for 900 gold by one
^^ of the European powers. New areas are also opened up for trading as part
^^ of the conditions for releasing the king, resulting in additional merchants
^^ for the nasty european power that did this.
^
ENDTEXT
CREATEUNIT
unit=Merchant
owner=TRIGGERATTACKER
veteran=no
homecity=none
locations
79,103
94,92
75,71
endlocations
CHANGEMONEY
receiver=TRIGGERATTACKER
amount=900
PLAYWAVEFILE
ZKING.WAV
@ENDIF

@IF
UNITKILLED
unit=Chinese King
attacker=ANYBODY
defender=Heathens
@THEN
TEXT
^
^^ A King from China is captured and ransomed for 900 gold by one
^^ of the European powers. New areas are also opened up for trading as part
^^ of the conditions for releasing the king, resulting in additional merchants
^^ for the nasty european power that did this.
^
ENDTEXT
CREATEUNIT
unit=Merchant
owner=TRIGGERATTACKER
veteran=no
homecity=none
locations
149,45
141,57
endlocations
CHANGEMONEY
receiver=TRIGGERATTACKER
amount=900
PLAYWAVEFILE
ZKING.WAV
@ENDIF

@IF
UNITKILLED
unit=Indian King
attacker=ANYBODY
defender=Heathens
@THEN
TEXT
^
^^ A King from India is captured and ransomed for 900 gold by one
^^ of the European powers. New areas are also opened up for trading as part
^^ of the conditions for releasing the king, resulting in additional merchants
^^ for the nasty european power that did this.
^
ENDTEXT
CREATEUNIT
unit=Merchant
owner=TRIGGERATTACKER
veteran=no
homecity=none
locations
126,56
115,61
endlocations
CHANGEMONEY
receiver=TRIGGERATTACKER
amount=900
PLAYWAVEFILE
ZKING.WAV
@ENDIF

@IF
UNITKILLED
unit=American King
attacker=ANYBODY
defender=Heathens
@THEN
TEXT
^
^^ A King from Native America is captured and ransomed for 900 gold by one
^^ of the European powers. New areas are also opened up for trading as part
^^ of the conditions for releasing the king, resulting in additional merchants
^^ for the nasty european power that did this.
^
ENDTEXT
CREATEUNIT
unit=Merchant
owner=TRIGGERATTACKER
veteran=no
homecity=none
locations
41,73
48,80
45,97
endlocations
CHANGEMONEY
receiver=TRIGGERATTACKER
amount=900
PLAYWAVEFILE
ZKING.WAV
@ENDIF

@IF
UNITKILLED
unit=Coffee
attacker=ANYBODY
defender=Heathens
@THEN
TEXT
^
^^ A strange new bean, known as Coffee, makes its appearence in Europe.
^^ When roasted and ground, it produces a bitter beverage which tastes
^^ excellent when milk and sugar are added. This new discovery from Africa
^^ attracts new merchants for the empire that discovered its source.
^
ENDTEXT
CREATEUNIT
unit=Merchant
owner=TRIGGERATTACKER
veteran=no
homecity=none
locations
79,103
94,92
75,71
endlocations
PLAYWAVEFILE
Tmid.WAV
@ENDIF

@IF
UNITKILLED
unit=Tobacco
attacker=ANYBODY
defender=Heathens
@THEN
TEXT
^
^^ A strange new leaf, Tobacco, makes its appearence in Europe. When
^^ properly cured tobacco is burnt, the resulting smoke is inhaled using
^^ a pipe and produces a curious state of anxiety. This new discovery
^^ from North Africa attracts new merchants for the empire that discovered it.
^
ENDTEXT
CREATEUNIT
unit=Merchant
owner=TRIGGERATTACKER
veteran=no
homecity=none
locations
31,43
25,49
endlocations
PLAYWAVEFILE
Tmid.WAV
@ENDIF

@IF
UNITKILLED
unit=Silk
attacker=ANYBODY
defender=Heathens
@THEN
TEXT
^
^^ A strange new soft and smooth fabric known as Silk makes its first
^^ appearence in Europe. Garments made from silk are all the rage from
^^ Ankara to Zealand. This new discovery from Asia attracts new merchants
^^ for the empire that discovered its source.
^
ENDTEXT
CREATEUNIT
unit=Merchant
owner=TRIGGERATTACKER
veteran=no
homecity=none
locations
149,45
141,57
endlocations
PLAYWAVEFILE
Tmid.WAV
@ENDIF

@IF
UNITKILLED
unit=Cocao
attacker=ANYBODY
defender=Heathens
@THEN
TEXT
^
^^ A strange new fruit, Cocao, makes its appearence in Europe. A versatile
^^ ingredient, it is made into a drink of the same name as well as a
^^ delicious desert called chocolate. This new discovery from South America
^^ attracts new merchants for the empire that discovered it.
^
ENDTEXT
CREATEUNIT
unit=Merchant
owner=TRIGGERATTACKER
veteran=no
homecity=none
locations
41,73
48,80
45,97
endlocations
PLAYWAVEFILE
Tmid.WAV
@ENDIF

@IF
UNITKILLED
unit=Cloves
attacker=ANYBODY
defender=Heathens
@THEN
TEXT
^
^^ A strange new spice, Clove, makes its appearence in Europe. It changes
^^ the culinary landscape of several cultures and sells for more than its
^^ weight in gold. This new discovery from the East Indies attracts new
^^ merchants for the empire that discovered it.
^
ENDTEXT
CREATEUNIT
unit=Merchant
owner=TRIGGERATTACKER
veteran=no
homecity=none
locations
131,71
147,79
137,83
endlocations
PLAYWAVEFILE
Tmid.WAV
@ENDIF

@IF
UNITKILLED
unit=Tea
attacker=ANYBODY
defender=Heathens
@THEN
TEXT
^
^^ A strange new type of beverage, Tea, makes its appearence in Europe.
^^ Its popularity causes a new meal to be added between lunch and dinner
^^ of the same name. This new discovery from Asia attracts new merchants
^^ for the empire that discovered it.
^
ENDTEXT
CREATEUNIT
unit=Merchant
owner=TRIGGERATTACKER
veteran=no
homecity=none
locations
126,56
115,61
endlocations
PLAYWAVEFILE
Tmid.WAV
@ENDIF

@IF
UNITKILLED
unit=Caravan
attacker=Dutch
defender=Heathens
@THEN
TEXT
^
^^The Dutch massacre a Heathen Caravan and find 100 gold.
^
ENDTEXT
CREATEUNIT
unit=Hurricane
owner=Heathens
veteran=no
homecity=none
locations
48,40
48,48
48,56
endlocations
CHANGEMONEY
receiver=Dutch
amount=100
PLAYWAVEFILE
ZKING.WAV
@ENDIF

@IF
UNITKILLED
unit=Caravan
attacker=English
defender=Heathens
@THEN
TEXT
^
^^The English massacre a Heathen Caravan and find 100 gold.
^
ENDTEXT
CREATEUNIT
unit=Junk
owner=Heathens
veteran=no
homecity=none
locations
142,56
143,47
152,36
endlocations
CHANGEMONEY
receiver=English
amount=100
PLAYWAVEFILE
ZKING.WAV
@ENDIF

@IF
UNITKILLED
unit=Caravan
attacker=French
defender=Heathens
@THEN
TEXT
^
^^The French massacre a Heathen Caravan and find 100 gold.
^
ENDTEXT
CREATEUNIT
unit=Junk
owner=Heathens
veteran=no
homecity=none
locations
142,56
143,47
152,36
endlocations
CHANGEMONEY
receiver=French
amount=100
PLAYWAVEFILE
ZKING.WAV
@ENDIF

@IF
UNITKILLED
unit=Caravan
attacker=Spanish
defender=Heathens
@THEN
TEXT
^
^^The Spanish massacre a Heathen Caravan and find 100 gold.
^
ENDTEXT
CREATEUNIT
unit=Junk
owner=Heathens
veteran=no
homecity=none
locations
142,56
143,47
152,36
endlocations
CHANGEMONEY
receiver=Spanish
amount=100
PLAYWAVEFILE
ZKING.WAV
@ENDIF

@IF
UNITKILLED
unit=Caravan
attacker=Portuguese
defender=Heathens
@THEN
TEXT
^
^^The Portuguese massacre a Heathen Caravan and find 100 gold.
^
ENDTEXT
CREATEUNIT
unit=Junk
owner=Heathens
veteran=no
homecity=none
locations
142,56
143,47
152,36
endlocations
CHANGEMONEY
receiver=Portuguese
amount=100
PLAYWAVEFILE
ZKING.WAV
@ENDIF

@IF
RECEIVEDTECHNOLOGY
technology=42
receiver=Dutch
@THEN
TEXT
^
^^ Michiel Adriaanszoon de Ruyter, a master naval commander and hero
^^ of the Netherlands is promoted to Admiral-in-chief of the Dutch Fleet.
^^ Beware of his flagship, the most powerful warship in the scenario.
^
ENDTEXT
CREATEUNIT
unit=Ruyter
owner=Dutch
veteran=yes
homecity=none
locations
73,25
endlocations
PLAYWAVEFILE
ZSTART.WAV
JUSTONCE
@ENDIF

@IF
RECEIVEDTECHNOLOGY
technology=38
receiver=French
@THEN
TEXT
^
^^ Cardinal Richelieu, comes to power. As Chief Minister, he unifies
^^ France and allows the King Louis XIII to be its 1st absolute monarch.
^^ (Richelieu is the most powerful diplomatic unit in this scenario)
^
ENDTEXT
CREATEUNIT
unit=Richelieu
owner=French
veteran=yes
homecity=none
locations
68,30
endlocations
PLAYWAVEFILE
extra1.WAV
JUSTONCE
@ENDIF

@IF
RECEIVEDTECHNOLOGY
technology=30
receiver=English
@THEN
TEXT
^
^^ Sir Francis Drake, a navigator, explorer and hunter of Spanish Gold
^^ Galleons goes into service of her majesty, Queen Elizabeth.
^^ (the Drake unit is a powerful and fast merchant ship)
^
ENDTEXT
CREATEUNIT
unit=Drake
owner=English
veteran=yes
homecity=none
locations
67,23
endlocations
PLAYWAVEFILE
ZSTART.WAV
JUSTONCE
@ENDIF

@IF
RECEIVEDTECHNOLOGY
technology=12
receiver=Portuguese
@THEN
TEXT
^
^^ Afonso de Albuquerque offers his services to the King of Portugal.
^^ An able administrator, he eventually becomes the viceroy of the
^^ Portuguese Orient (the Afonso unit is a para-dropping explorer).
^
ENDTEXT
CREATEUNIT
unit=Afonson
owner=Portuguese
veteran=yes
homecity=none
locations
61,43
endlocations
PLAYWAVEFILE
CAVALRY.WAV
JUSTONCE
@ENDIF

@IF
RECEIVEDTECHNOLOGY
technology=23
receiver=Spanish
@THEN
TEXT
^
^^ Hernando Cortez offers his services to the King of Spain and is
^^ given the task of setting up a Spanish foothold in the Americas
^^ (the Cortez unit is a para-dropping explorer).
^
ENDTEXT
CREATEUNIT
unit=Cortez
owner=Spanish
veteran=yes
homecity=none
locations
67,45
endlocations
PLAYWAVEFILE
CAVALRY.WAV
JUSTONCE
@ENDIF

@IF
TURN
turn=-1
@THEN
CHANGEMONEY
receiver=Other Europeans
amount=-10
@ENDIF

@IF
TURN
turn=-1
@THEN
CHANGEMONEY
receiver=Heathens
amount=-200
@ENDIF

@IF
UNITKILLED
unit=Bandits
attacker=ANYBODY
defender=Heathens
@THEN
CREATEUNIT
unit=Disease
owner=Heathens
veteran=no
homecity=none
locations
119,23
121,23
endlocations
PLAYWAVEFILE
aqueduct.WAV
@ENDIF

@IF
UNITKILLED
unit=Peasant
attacker=ANYBODY
defender=Heathens
@THEN
CREATEUNIT
unit=Disease
owner=Heathens
veteran=no
homecity=none
locations
37,79
37,81
endlocations
PLAYWAVEFILE
aqueduct.WAV
@ENDIF

@IF
UNITKILLED
unit=Nau
attacker=ANYBODY
defender=Heathens
@THEN
CREATEUNIT
unit=Disease
owner=Heathens
veteran=no
homecity=none
locations
79,73
81,73
endlocations
PLAYWAVEFILE
aqueduct.WAV
@ENDIF

@IF
RECEIVEDTECHNOLOGY
technology=50
receiver=ANYBODY
@THEN
TEXT
^
^^ A new weapon, the Motar, has been invented. Rather than firing straight at
^^ its target, it uses a parabolic trajectory. The Motar is huge and can only
^^ be housed in cities or in a purpose-built ship called a Bomb Ketch.
^
ENDTEXT
PLAYWAVEFILE
Tmid.WAV
JUSTONCE
@ENDIF

@IF
TURN
turn=70
@THEN
CREATEUNIT
unit=American King
owner=Heathens
veteran=yes
homecity=none
locations
25,67
38,92
100,24
endlocations
@ENDIF

@IF
TURN
turn=120
@THEN
CREATEUNIT
unit=African King
owner=Heathens
veteran=yes
homecity=none
locations
84,98
81,77
63,67
endlocations
@ENDIF

@IF
TURN
turn=160
@THEN
CREATEUNIT
unit=Indian King
owner=Heathens
veteran=yes
homecity=none
locations
125,51
114,44
endlocations
@ENDIF

@IF
TURN
turn=200
@THEN
CREATEUNIT
unit=Chinese King
owner=Heathens
veteran=yes
homecity=none
locations
133,57
136,30
endlocations
@ENDIF

@IF
TURN
turn=2
@THEN
TEXT
^
^^ I, Suleiman the Magnificent, Supreme Caliph of Islam grow weary of the continued
^^ existence of you Europeans. We Ottomans have easily subjugated the Mamelukes and
^^ Safavids and I will now do the world a favour and rid it of Europeans, starting
^^ with the Catholics. Being a sporting adversary, I have decided to keep you appraised
^^ of my campaigns in the Mediterranean, so that you might savour your impending doom.
^
ENDTEXT
PLAYWAVEFILE
Tmid.WAV
@ENDIF

@IF
RECEIVEDTECHNOLOGY
technology=58
receiver=Heathens
@THEN
TEXT
^
^^ Word arrives that in faraway Cathay, the Manchu conquer the Chinese of the Ming 
^^ from the North and establish the Ching Dynasty. You should send your trading fleets 
^^ to the Far-east. Why? Because goods are probably stacked stories high at trading
^^ posts awating European merchants. 
^
ENDTEXT
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@ENDIF

@IF
RECEIVEDTECHNOLOGY
technology=19
receiver=ANYBODY
@THEN
TEXT
^
^^ A new continent is discovered and it is named Latin America. Conditions are harsh 
^^ and it is very far away - the expedition will have to begin a settlement by 
^^ converting natives. If they succeed, it will mean a shift in geopolitical power.
^
ENDTEXT
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unit=Explorer
owner=TRIGGERRECEIVER
veteran=yes
homecity=none
locations
50,80
51,81
51,83
endlocations
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@ENDIF

@IF
CITYTAKEN
city=Kazan
attacker=Other Europeans
defender=ANYBODY
@THEN
TEXT
^  THE RISE OF RUSSIA
^
^^ The Romanov Tzars finally quell the Tartan Hordes and begin challenging
^^ the supremacy of the Austro Hungarians among the land based Europeans. If
^^ left unchecked, they will eventually build the largest empire in modern 
^^ history, stretching all the way from Europe to Alaska.
^
ENDTEXT
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@ENDIF

@ENDEVENTS
