@BEGINEVENTS

@IF
NOSCHISM
defender=ANYBODY
@THEN
@ENDIF

@IF
SCENARIOLOADED
@THEN
PLAYWAVEFILE
OPEN.WAV
@ENDIF

@IF
TURN
turn=1
@THEN
TEXT
^RADIO MESSAGE FROM COMMAND:
^
^Commander, the atomic bomber meant for New York has been shot down!
^Your mission is our last hope! You must destroy the scientific
^equipment at Oak Ridge to stop the Americans from producing
^their atomic weapons!
^
^There are four machines you must destroy in order to accomplish
^your mission. Each machine has directions to the next one in order.
^The facility is so secret you will have to search for where the
^machines are stored.
^
^Ok to continue...
ENDTEXT
@ENDIF

@IF
TURN
turn=1
@THEN
TEXT
^Around the facility there should be ammo dumps where the facility guards
^store their ammo and explosives. Capture these to garner your troops
^with more weapons.
^
^Watch out for any gun nests the army has set up. These mini-bunkers can
^only be avoided as attacking them would be to costly!
^
^Also, there is a large number of U.S. Army troops in the area hell bent
^on protecting their bombed out buildings from your forces. Be Careful!
ENDTEXT
@ENDIF

@IF
UNITKILLED
unit=Computer
attacker=ANYBODY
defender=United States Army
@THEN
TEXT
^The Computer has been destroyed! Look for Uranium Vat next! It should be
^located in a small room to the West.
ENDTEXT
CREATEUNIT
unit=Uranium Vat
owner=TRIGGERDEFENDER
veteran=no
homecity=NONE
locations
22,20
23,19
23,21
24,20
endlocations
@ENDIF

@IF
UNITKILLED
unit=Uranium Vat
attacker=ANYBODY
defender=United States Army
@THEN
TEXT
^The Uranium Vat has been destroyed, look for the Reactor Core to the far west
^of the facility!
ENDTEXT
CREATEUNIT
unit=Reactor Core
owner=United States Army
veteran=yes
homecity=NONE
locations
1,15
0,16
1,17
2,16
endlocations
@ENDIF

@IF
UNITKILLED
unit=Reactor Core
attacker=ANYBODY
defender=United States Army
@THEN
TEXT
^Reactor Core destroyed, look for some Instruments to the South! Intercepted
^radio messages say that some high level commandos are in our way!
ENDTEXT
CREATEUNIT
unit=Instruments
owner=United States Army
veteran=no
homecity=NONE
locations
15,35
16,36
17,35
16,34
endlocations
@ENDIF

@IF
UNITKILLED
unit=Instruments
attacker=ANYBODY
defender=United States Army
@THEN
TEXT
Congrats, all objectives achieved, proceed to the South for pickup!
ENDTEXT
CREATEUNIT
unit=Goal
owner=United States Army
veteran=no
homecity=NONE
locations
12,48
13,49
11,49
endlocations
@ENDIF

@IF
UNITKILLED
unit=Goal
attacker=ANYBODY
defender=United States Army
@THEN
TEXT
^You have completed your mission! The American Atomic Program is destroyed!
^
^Thank you for playing!
ENDTEXT
@ENDIF

@IF
UNITKILLED
unit=Reactor Core
attacker=ANYBODY
defender=United States Army
@THEN
CREATEUNIT
unit=U.S. Staff Srgnt
owner=United States Army
veteran=yes
homecity=NONE
locations
4,40
5,45
1,45
endlocations
@ENDIF

@IF
UNITKILLED
unit=Reactor Core
attacker=ANYBODY
defender=United States Army
@THEN
CREATEUNIT
unit=Command Sergeant
owner=United States Army
veteran=yes
homecity=NONE
locations
5,45
4,40
1,45
endlocations
@ENDIF

@IF
UNITKILLED
unit=Ammo Dump 1
attacker=ANYBODY
defender=ANYBODY
@THEN
CREATEUNIT
unit=Ammo 1
owner=SS Strike Force
veteran=yes
homecity=NONE
locations
33,47
endlocations
@ENDIF

@IF
UNITKILLED
unit=Ammo Dump 1
attacker=ANYBODY
defender=ANYBODY
@THEN
CREATEUNIT
unit=Ammo 1
owner=SS Strike Force
veteran=yes
homecity=NONE
locations
33,47
endlocations
@ENDIF

@IF
UNITKILLED
unit=Ammo Dump 1
attacker=ANYBODY
defender=ANYBODY
@THEN
CREATEUNIT
unit=Ammo 1
owner=SS Strike Force
veteran=yes
homecity=NONE
locations
33,47
endlocations
@ENDIF

@IF
UNITKILLED
unit=Ammo Dump 1
attacker=ANYBODY
defender=ANYBODY
@THEN
CREATEUNIT
unit=Pineapple Grenade
owner=SS Strike Force
veteran=yes
homecity=NONE
locations
33,47
endlocations
@ENDIF

@IF
UNITKILLED
unit=Ammo Dump 1
attacker=ANYBODY
defender=ANYBODY
@THEN
CREATEUNIT
unit=Pineapple Grenade
owner=SS Strike Force
veteran=yes
homecity=NONE
locations
33,47
endlocations
@ENDIF

@IF
UNITKILLED
unit=Ammo Dump 1
attacker=ANYBODY
defender=ANYBODY
@THEN
CREATEUNIT
unit=Sniper Shot
owner=SS Strike Force
veteran=yes
homecity=NONE
locations
33,47
endlocations
@ENDIF

@IF
UNITKILLED
unit=Ammo Dump 2
attacker=ANYBODY
defender=ANYBODY
@THEN
CREATEUNIT
unit=Ammo 1
owner=SS Strike Force
veteran=yes
homecity=NONE
locations
31,1
endlocations
@ENDIF

@IF
UNITKILLED
unit=Ammo Dump 2
attacker=ANYBODY
defender=ANYBODY
@THEN
CREATEUNIT
unit=Ammo 1
owner=SS Strike Force
veteran=yes
homecity=NONE
locations
31,1
endlocations
@ENDIF

@IF
UNITKILLED
unit=Ammo Dump 2
attacker=ANYBODY
defender=ANYBODY
@THEN
CREATEUNIT
unit=Ammo 1
owner=SS Strike Force
veteran=yes
homecity=NONE
locations
31,1
endlocations
@ENDIF

@IF
UNITKILLED
unit=Ammo Dump 2
attacker=ANYBODY
defender=ANYBODY
@THEN
CREATEUNIT
unit=Pineapple Grenade
owner=SS Strike Force
veteran=yes
homecity=NONE
locations
31,1
endlocations
@ENDIF

@IF
UNITKILLED
unit=Ammo Dump 2
attacker=ANYBODY
defender=ANYBODY
@THEN
CREATEUNIT
unit=Pineapple Grenade
owner=SS Strike Force
veteran=yes
homecity=NONE
locations
31,1
endlocations
@ENDIF

@IF
UNITKILLED
unit=Ammo Dump 3
attacker=ANYBODY
defender=ANYBODY
@THEN
CREATEUNIT
unit=Ammo 1
owner=SS Strike Force
veteran=yes
homecity=NONE
locations
26,22
endlocations
@ENDIF

@IF
UNITKILLED
unit=Ammo Dump 3
attacker=ANYBODY
defender=ANYBODY
@THEN
CREATEUNIT
unit=Ammo 1
owner=SS Strike Force
veteran=yes
homecity=NONE
locations
26,22
endlocations
@ENDIF

@IF
UNITKILLED
unit=Ammo Dump 3
attacker=ANYBODY
defender=ANYBODY
@THEN
CREATEUNIT
unit=Ammo 1
owner=SS Strike Force
veteran=yes
homecity=NONE
locations
26,22
endlocations
@ENDIF

@IF
UNITKILLED
unit=Ammo Dump 3
attacker=ANYBODY
defender=ANYBODY
@THEN
CREATEUNIT
unit=Ammo 1
owner=SS Strike Force
veteran=yes
homecity=NONE
locations
26,22
endlocations
@ENDIF

@IF
UNITKILLED
unit=Ammo Dump 3
attacker=ANYBODY
defender=ANYBODY
@THEN
CREATEUNIT
unit=Ammo 1
owner=SS Strike Force
veteran=yes
homecity=NONE
locations
26,22
endlocations
@ENDIF

@IF
UNITKILLED
unit=Ammo Dump 3
attacker=ANYBODY
defender=ANYBODY
@THEN
CREATEUNIT
unit=Ammo 1
owner=SS Strike Force
veteran=yes
homecity=NONE
locations
26,22
endlocations
@ENDIF

@IF
UNITKILLED
unit=Ammo Dump 4
attacker=ANYBODY
defender=ANYBODY
@THEN
CREATEUNIT
unit=Sniper Shot
owner=SS Strike Force
veteran=yes
homecity=NONE
locations
48,26
endlocations
@ENDIF

@IF
UNITKILLED
unit=Ammo Dump 4
attacker=ANYBODY
defender=ANYBODY
@THEN
CREATEUNIT
unit=Sniper Shot
owner=SS Strike Force
veteran=yes
homecity=NONE
locations
48,26
endlocations
@ENDIF

@IF
UNITKILLED
unit=Ammo Dump 4
attacker=ANYBODY
defender=ANYBODY
@THEN
CREATEUNIT
unit=Sniper Shot
owner=SS Strike Force
veteran=yes
homecity=NONE
locations
48,26
endlocations
@ENDIF

@IF
UNITKILLED
unit=Ammo Dump 4
attacker=ANYBODY
defender=ANYBODY
@THEN
CREATEUNIT
unit=TNT
owner=SS Strike Force
veteran=yes
homecity=NONE
locations
48,26
endlocations
@ENDIF

@IF
UNITKILLED
unit=Ammo Dump 5
attacker=ANYBODY
defender=ANYBODY
@THEN
CREATEUNIT
unit=Pineapple Grenade
owner=SS Strike Force
veteran=yes
homecity=NONE
locations
9,9
endlocations
@ENDIF

@IF
UNITKILLED
unit=Ammo Dump 5
attacker=ANYBODY
defender=ANYBODY
@THEN
CREATEUNIT
unit=Pineapple Grenade
owner=SS Strike Force
veteran=yes
homecity=NONE
locations
9,9
endlocations
@ENDIF

@IF
UNITKILLED
unit=Ammo Dump 5
attacker=ANYBODY
defender=ANYBODY
@THEN
CREATEUNIT
unit=Pineapple Grenade
owner=SS Strike Force
veteran=yes
homecity=NONE
locations
9,9
endlocations
@ENDIF

@IF
UNITKILLED
unit=Ammo Dump 5
attacker=ANYBODY
defender=ANYBODY
@THEN
CREATEUNIT
unit=Pineapple Grenade
owner=SS Strike Force
veteran=yes
homecity=NONE
locations
9,9
endlocations
@ENDIF

@IF
UNITKILLED
unit=Ammo Dump 5
attacker=ANYBODY
defender=ANYBODY
@THEN
CREATEUNIT
unit=Ammo 1
owner=SS Strike Force
veteran=yes
homecity=NONE
locations
9,9
endlocations
@ENDIF

@IF
UNITKILLED
unit=Ammo Dump 6
attacker=ANYBODY
defender=ANYBODY
@THEN
CREATEUNIT
unit=Ammo 1
owner=SS Strike Force
veteran=yes
homecity=NONE
locations
12,28
endlocations
@ENDIF

@IF
UNITKILLED
unit=Ammo Dump 6
attacker=ANYBODY
defender=ANYBODY
@THEN
CREATEUNIT
unit=Ammo 1
owner=SS Strike Force
veteran=yes
homecity=NONE
locations
12,28
endlocations
@ENDIF

@IF
UNITKILLED
unit=Ammo Dump 6
attacker=ANYBODY
defender=ANYBODY
@THEN
CREATEUNIT
unit=Ammo 1
owner=SS Strike Force
veteran=yes
homecity=NONE
locations
12,28
endlocations
@ENDIF

@IF
UNITKILLED
unit=Ammo Dump 6
attacker=ANYBODY
defender=ANYBODY
@THEN
CREATEUNIT
unit=Ammo 1
owner=SS Strike Force
veteran=yes
homecity=NONE
locations
12,28
endlocations
@ENDIF

@IF
UNITKILLED
unit=Ammo Dump 6
attacker=ANYBODY
defender=ANYBODY
@THEN
CREATEUNIT
unit=Ammo 1
owner=SS Strike Force
veteran=yes
homecity=NONE
locations
12,28
endlocations
@ENDIF

@IF
UNITKILLED
unit=Ammo Dump 6
attacker=ANYBODY
defender=ANYBODY
@THEN
CREATEUNIT
unit=Ammo 1
owner=SS Strike Force
veteran=yes
homecity=NONE
locations
13,29
endlocations
@ENDIF

@IF
UNITKILLED
unit=Ammo Dump 6
attacker=ANYBODY
defender=ANYBODY
@THEN
CREATEUNIT
unit=Ammo 1
owner=SS Strike Force
veteran=yes
homecity=NONE
locations
12,28
endlocations
@ENDIF

@ENDEVENTS
