@BEGINEVENTS
@IF
NOSCHISM
defender=ANYBODY
@THEN
@ENDIF
@IF
NEGOTIATION
talker=anybody
talkertype=HumanOrComputer
listener=anybody
listenertype=HumanOrComputer
@THEN
@ENDIF
@IF
RANDOMTURN
denominator=20
@THEN
CREATEUNIT
unit=African Merc
owner=Dumnonians
veteran=yes
homecity=None
locations
23,77
endlocations
@ENDIF
@IF
RANDOMTURN
denominator=2
@THEN
CREATEUNIT
unit=Bloodshield
owner=Barbarians
veteran=yes
homecity=None
locations
62,18
endlocations
@ENDIF
@IF
UNITKILLED
unit=Sagramor
attacker=anybody
defender=anybody
@THEN
TEXT
Sagramor is given an insanely stupid command. He disregards it and deserts instead, heading
home for Numidia. When asked why he ever fought for Arthur he comments "When I had nothing,
Arthur gave me everything."  He becomes a rich merchant and history forgets about him.
ENDTEXT
@ENDIF
@IF
UNITKILLED
unit=Cullwch
attacker=anybody
defender=anybody
@THEN
TEXT
Cullwch the Vulgar has been slain. Pyddrig the bard records the story of his death, but it does not become a popular ballad.
ENDTEXT
@ENDIF
@IF
UNITKILLED
unit=Galahad
attacker=anybody
defender=anybody
@THEN
TEXT
Galahad was a lost soul.  His parents and friends were killed when Clovis conquered Ynys Trebes. Becasue he never married in his years of wandering Britian, Pyddrig the Bard dubs him "the pure" the name sticks throughout time.
ENDTEXT
@ENDIF
@IF
UNITKILLED
unit=Arthur
attacker=anybody
defender=anybody
@THEN
TEXT
The Winter King is dead. He never was a king, he was never even wanted to be king. All he wanted was some land, a hall and the rest of his life in peace. But it was not to be. The famous bard Taliesien makes a long ballad about the many feats he has accomplished. Christian monks reject him as the ENEMY OF GOD, for accepting pagans, and pagans despise him for accepting Christians. He will be gravely missed in the next years....
ENDTEXT
@ENDIF
@IF
UNITKILLED
unit=Derfel Cadarn
attacker=Anybody
defender=anybody
@THEN
TEXT
Derfel Cadarns soul finnally is snatched by the specter of the old druid Tanaburs.  Ever since he escaped a death pit as an infant Derfel Cadarn and the druid were mortal enemies. In the end the power of the gods was too much even for Defel. History forgets about him.
ENDTEXT
@ENDIF
@IF
UNITKILLED
unit=Cuneglas
attacker=anybody
defender=anybody
@THEN
TEXT
Cuneglas ap Gorfyddyd was the greatest king of Powys in recent history. With his abscence there is no one king powerful enough to fill the gap. Chaos takes place in Powys.
ENDTEXT
GIVETECHNOLOGY
receiver=Powys
technology=17
@ENDIF
@IF
ReceivedTechnology
Technology=17
Receiver=Powys
@THEN
CreateUnit
Unit=Rebel
Owner=Barbarians
HomeCity=none
Veteran=yes
Locations
43,45
42,44
43,43
44,44
45,45
44,46
EndLocations
@ENDIF
@IF
RANDOMTURN
denominator=20
@THEN
CREATEUNIT
unit=Warlord
owner=Powys
veteran=yes
homecity=none
locations
47,47
endlocations
@ENDIF
@IF
RANDOMTURN
denominator=25
@THEN
CREATEUNIT
unit=Warlord
owner=Dumnonians
veteran=yes
homecity=none
locations
63,69
endlocations
@ENDIF
@IF
RANDOMTURN
denominator=20
@THEN
CREATEUNIT
unit=Warlord
owner=Saxons
veteran=yes
homecity=none
locations
164,60
endlocations
@ENDIF
@IF
RANDOMTURN
denominator=20
@THEN
CREATEUNIT
unit=Warlord
owner=Aenglish
veteran=yes
homecity=none
locations
149,37
endlocations
@ENDIF
@IF
UNITKILLED
unit=Pellinore
attacker=ANYBODY
defender=Dumnonians
@THEN
TEXT
Old man king Pellinores body is never found. They say that when his
time came he fell dead of old age off his horse before the enemy
blade ever touched him. Arthur mourns the death of his old friend.
ENDTEXT
@ENDIF
@IF
RANDOMTURN
denominator=40
@THEN
TEXT
Aenglish warriors destroy a sacred grove! The fey are shocked and
horrified! Daione Sidh come from the hollow hills to fight the invaders
on the side of Powys.
ENDTEXT
CREATEUNIT
unit=Sidhe
owner=Powys
veteran=no
homecity=None
locations
53,39
47,47
endlocations
@ENDIF
@IF
RANDOMTURN
denominator=40
@THEN
TEXT
Cerdics Saxons calmy kill an elven family defending thier home.
Outraged Sidhe take up the spear and fight with Arthur to
avenge thier kin!
ENDTEXT
CREATEUNIT
unit=Sidhe
owner=Dumnonians
veteran=no
homecity=None
locations
59,63
63,69
endlocations
@ENDIF
@IF
UNITKILLED
unit=Scroll
attacker=Dumnonians
defender=Barbarians
@THEN
TEXT
The scroll is found and Merlin reads it. It is the scroll of Hipparchus, a Greek
mathematician who entrusted his findings to sailors bound for "Hyperboria" to
protect it from the ravages of the Romans. You can build a new wonder.
ENDTEXT
GIVETECHNOLOGY
receiver=Dumnonians
technology=98
@ENDIF
@IF
RANDOMTURN
denominator=40
@THEN
TEXT
Horror, horror, horror....one of the darker magical creatures of this land
has seen the way to the destruction of all England, the sais. One of the
dark elves, the Dockalfen, has joined forces with Aelle. Beware, these
creatures are of equal power to our fearsome Sidhe warriors.
ENDTEXT
CREATEUNIT
unit=Dockalfen
owner=Aenglish
veteran=yes
homecity=None
locations
149,37
endlocations
@ENDIF
@IF
RANDOMTURN
denominator=40
@THEN
TEXT
Flowers crumble, crops fail and the skies darken. Milk spoils and babies
die early, these are all the work of the Dockalfen, the dark elves. Now
one of these dread creatures has joined Cerdics ranks. Beware, Arthur.
ENDTEXT
CREATEUNIT
unit=Dockalfen
owner=Saxons
veteran=yes
homecity=none
locations
164,60
endlocations
@ENDIF
@IF
TURN
turn=120
@THEN
TEXT
The Pagan Witch Nimue is trapped in the Isle of the Dead,
The Large Island south of the Belgic Lands, Merlin needs
her help to understand how to Bring Back the gods. We
must free her from the clutches of madmen.
ENDTEXT
CREATEUNIT
unit=Nimue
owner=Barbarians
veteran=yes
homecity=None
locations
97,77
endlocations
@ENDIF
@IF
TURN
turn=116
@THEN
GIVETECHNOLOGY
receiver=Franks
technology=33
@ENDIF
@IF
RECEIVEDTECHNOLOGY
technology=33
receiver=Franks
@THEN
CREATEUNIT
unit=Axeman
owner=Saxons
veteran=yes
homecity=None
locations
115,47
117,49
116,48
97,45
98,52
endlocations
@ENDIF
@IF
RECEIVEDTECHNOLOGY
technology=33
receiver=Franks
@THEN
CREATEUNIT
unit=Axeman
owner=Saxons
veteran=yes
homecity=None
locations
117,49
116,48
115,47
97,45
98,52
endlocations
@ENDIF
@IF
RECEIVEDTECHNOLOGY
technology=33
receiver=Franks
@THEN
CREATEUNIT
unit=Axeman
owner=Saxons
veteran=yes
homecity=None
locations
116,48
117,49
115,47
97,45
98,52
endlocations
@ENDIF
@IF
RECEIVEDTECHNOLOGY
technology=33
receiver=Franks
@THEN
CREATEUNIT
unit=Madman
owner=Barbarians
veteran=yes
homecity=None
locations
97,77
endlocations
@ENDIF
@IF
UNITKILLED
unit=Madman
attacker=ANYBODY
defender=ANYBODY
@THEN
CREATEUNIT
unit=Madman
owner=Barbarians
veteran=yes
homecity=none
locations
101,75
endlocations
@ENDIF
@IF
UNITKILLED
unit=Nimue
attacker=Dumnonians
defender=Anybody
@THEN
TEXT
Nimue is released from her chains! She gladly joins Merlin in
his quest to Bring Back the Gods. She imparts knowlege of a
sacrifical rite that could call them.
ENDTEXT
GIVETECHNOLOGY
receiver=Dumnonians
technology=0
@ENDIF
@IF
ReceivedTechnology
Technology=0
Receiver=Dumnonians
@THEN
Justonce
Text
Sire, the we cannot spare the time or money to build the sacrifical rites! Howerver,
Gawain can perform the Labor of Legend and finish it very very quickly. Currently he is 
trapped in a Frankish dungeon on the Westernmost point of thier land. We must free him at once!
EndText
CreateUnit
Unit=Tower
Owner=Franks
Veteran=Yes
HomeCity=None
Locations
112,90
113,86
EndLocations
@ENDIF
@IF
UnitKilled
Unit=Tower
Attacker=Dumnonians
Defender=Franks
@THEN
Text
Gawain is released! He returns to our lands! Move him 
into the city you are building the sacrifical rites
and have him pefrom the Labor of Legend.
EndText
CreateUnit
Unit=Gawain
Owner=Dumnonians
Veteran=Yes
Homecity=none
Locations
51,67
28,74
43,75
EndLocations
@ENDIF
@IF
UnitKilled
Unit=Gawain
Attacker=Anybody
Defender=Dumnonians
@THEN
TExt
Gawain escapes! 
EndText
CreateUnit
Unit=Gawain
Owner=Dumnonians
Veteran=Yes
Homecity=none
Locations
51,67
28,74
43,75
EndLocations
@ENDIF
@IF
RECEIVEDTECHNOLOGY
technology=33
receiver=Franks
@THEN
CREATEUNIT
unit=Masterless
owner=Saxons
veteran=yes
homecity=None
locations
97,77
endlocations
@ENDIF
@IF
RECEIVEDTECHNOLOGY
technology=33
receiver=Franks
@THEN
CREATEUNIT
unit=Masterless
owner=Saxons
veteran=yes
homecity=None
locations
97,77
endlocations
@ENDIF
@IF
RECEIVEDTECHNOLOGY
technology=33
receiver=Franks
@THEN
CREATEUNIT
unit=Masterless
owner=Aenglish
veteran=yes
homecity=None
locations
110,22
111,11
100,22
endlocations
@ENDIF
@IF
RECEIVEDTECHNOLOGY
technology=33
receiver=Franks
@THEN
CREATEUNIT
unit=Masterless
owner=Aenglish
veteran=yes
homecity=None
locations
110,22
111,11
100,22
endlocations
@ENDIF
@IF
RECEIVEDTECHNOLOGY
technology=33
receiver=Franks
@THEN
CREATEUNIT
unit=Axeman
owner=Aenglish
veteran=yes
homecity=None
locations
110,22
111,11
100,22
endlocations
@ENDIF
@IF
RECEIVEDTECHNOLOGY
technology=33
receiver=Franks
@THEN
CREATEUNIT
unit=Axeman
owner=Aenglish
veteran=yes
homecity=None
locations
110,22
111,11
100,22
endlocations
@ENDIF
@IF
RECEIVEDTECHNOLOGY
technology=33
receiver=Franks
@THEN
CREATEUNIT
unit=Masterless
owner=Saxons
veteran=yes
homecity=None
locations
108,58
107,59
101,47
98,60
endlocations
@ENDIF
@IF
RECEIVEDTECHNOLOGY
technology=33
receiver=Franks
@THEN
CREATEUNIT
unit=Masterless
owner=Saxons
veteran=yes
homecity=None
locations
108,58
107,59
101,47
98,60
endlocations
@ENDIF
@IF
Turn
Turn=125
@THEN
GiveTechnology
Technology=31
Receiver=Saxons
Text
Cerdic Proclaims himself the Bretwalda (High King) of Britain!
EndTExt
@ENDIF
@IF
Turn
Turn=130
@THEN
GiveTechnology
Technology=31
Receiver=Aenglish
Text
Aelle is Cerdics ally, but refuses to bow to him,
he also claims to be the High King, or Bretwalda!
EndTExt
@ENDIF
@IF
ReceivedTechnology
Technology=31
Receiver=Saxons
@THEN
CreateUnit
Unit=Axeman
OWner=Saxons
veteran=yes
homecity=None
locations
85,55
82,54
85,57
86,56
endlocations
@ENDIF
@IF
ReceivedTechnology
Technology=31
Receiver=Saxons
@THEN
CreateUnit
Unit=Axeman
OWner=Saxons
veteran=yes
homecity=None
locations
82,54
85,57
86,56
85,55
endlocations
@ENDIF
@IF
ReceivedTechnology
Technology=31
Receiver=Saxons
@THEN
CreateUnit
Unit=Marauder
OWner=Saxons
veteran=yes
homecity=None
locations
85,57
86,56
85,55
82,54
endlocations
playwavefile
drums.wav
@ENDIF
@IF
CityTaken
Attacker=Saxons
Defender=Dumnonians
City=Aque Sulius
@THEN
Text
Cerdic Over Runs Aque Sulius, Guinvere 
escapes from her chains and joins Arthur
in the fight for her kingdom, Dumnonia.
EndText
CreateUnit
Unit=Guinevere
Owner=Dumnonians
Veteran=Yes
HomeCity=None
Locations
64,56
64,58
63,59
63,39
EndLocations
@ENDIF
@IF
CityTaken
City=Mai Dun
Attacker=ANYBODY
Defender=Dumnonians
@THEN
Text
Mai Dun is overrun and plundered! Arthur instructs
the citizens to take what they can and flee to Caer
Cadarn.
EndText
@ENDIF
@IF
CityTaken
City=Durnovaria
Attacker=ANYBODY
Defender=ANYBODY
@THEN
Text
Pagan Fanatics sally forth from shrines 
across Britian to make sure thier homes
are never taken!
EndText
GiveTechnology
Technology=3
Receiver=Dumnonians
@ENDIF
@IF
Turn
Turn=140
@THEN
Text
Master, there is a way to make the Saxons and the 
Franks fight each other.  This would work out to
our benefit enormously, as they are both our mortal
enemies.  We must bribe the Franks with gold, enough
gold that they will never look towards us for plunder
again. Or at least enough to get them to attack 
the Saxons.
EndText
@ENDIF
@IF
Turn
Turn=141
@THEN
Text
Majesty, a scout named Dagonet reports a DRAGON on the
island east of Cerdics Land, it is a very small island
and this dragon is very fierce. It will take many skilled
men to kill him, but the rewards will be worth it.
EndText
CreateUnit
Unit=Dragon
Owner=Barbarians
Veteran=Yes
HomeCity=None
Locations
185,61
184,62
183,61
ENDLocations
@ENDIF
@IF
UnitKilled
Unit=Dragon
Attacker=Dumnonians
Defender=Anybody
@THEN
Text
The DRAGON has been slain! Clovis has agreed to help us against the Saxons,
Hearing of his betrayal many of the Franks already in Britian mutiny and 
declare they will raid wherever they want. Clovis decides he will send
no more troops across the water.
EndText
MakeAggression
Who=Franks
Whom=Saxons
GiveTechnology
Technology=4
Receiver=Franks
@ENDIF
@IF
UnitKilled
Unit=Agravain
Attacker=ANYBODY
Defender=ANYBODY
@THEN
Text
Agravain gets a disease while hiding from a Saxon raid,
in the next few weeks he gets weaker and weaker, finnaly
a Christian Horseman in his troop murders him. 
EndText
@ENDIF
@IF
CityTaken
City=Venta
Attacker=ANYBODY
Defender=Dumnonians
@THEN
Text
The Sais have taken Venta, the capital of Lancelots
ruined country. We manage to extract 1,000 gold.
EndText
ChangeMoney
Receiver=Dumnonians
Amount=1000
@ENDIF
@IF
CityTaken
City=Kent
Attacker=ANYBODY
Defender=Dumnonians
@THEN
Text
The enemy draws near, beware your majesty
seeing the imminent threat three walls
of Iscan spearmen join our forces
EndText
@ENDIF
@IF
CityTaken
City=Kent
Attacker=ANYBODY
Defender=Dumnonians
@THEN
CreateUnit
Unit=Iscan
Owner=Dumnonians
Veteran=Yes
HomeCity=Isca
Locations
41,73
41,71
40,70
ENDLocations
@ENDIF
@IF
CityTaken
City=Kent
Attacker=ANYBODY
Defender=Dumnonians
@THEN
CreateUnit
Unit=Iscan
Owner=Dumnonians
Veteran=Yes
HomeCity=Isca
Locations
41,73
41,71
40,70
ENDLocations
@ENDIF
@IF
CityTaken
City=Kent
Attacker=ANYBODY
Defender=Dumnonians
@THEN
CreateUnit
Unit=Iscan
Owner=Dumnonians
Veteran=Yes
HomeCity=Isca
Locations
41,73
41,71
40,70
ENDLocations
@ENDIF
@IF
turn
Turn=160
@THEN
Text
In the land west of Henis Wyren, land of Diwrnach the Blood King,
An ancient Celtic God called Someone Knows the Truth has stirred 
in his lake in the Hollow Hills.....Merlin insists that we venture north with some warriors to go to this god! Maybe the sacrifical rites
have worked afterall!
endTExt
CreateUnit
Unit=Sktt
Owner=Barbarians
Veteran=No
HomeCity=none
Locations
42,26
44,26
43,25
EndLocations
@ENDIF
@IF
UnitKilled
Unit=Sktt
Attacker=Dumnonians
Defender=Barbarians
@THEN
Text
Someone Knows the Truth has the head of a stag, the body of a 
Sidhe and the tail of a great dragon. Merlins request for help
has been granted! The Celtic Gods have risen, and soon we shall
be able to summon thier avatars to send back the sais!
The Bards return to sing our glory!
EndTExt
givetechnology
technology=97
receiver=dumnonians
@ENDIF
@IF
UnitKilled
Unit=Sktt
Attacker=Dumnonians
Defender=Barbarians
@THEN
givetechnology
technology=58
receiver=dumnonians
@ENDIF
@IF
UnitKilled
Unit=Sktt
Attacker=Dumnonians
Defender=Barbarians
@THEN
givetechnology
technology=59
receiver=dumnonians
@ENDIF
@IF
Turn
Turn=165
@THEN
Text
Part 4 is over, now load part 5.
EndText
@ENDIF
@IF
UnitKilled
Unit=Tristan
Attacker=Anybody
Defender=Anybody
@THEN
Text
Tristan is gravely wounded in battle, he returns to his fathers
land, Kernow where he falls in love with an Irish girl named Isuelt.
EndText
@ENDIF
@IF
Turn
Turn=135
@THEN
Text
A dangerous beast from far off lands has appeared, 
roaring loudly! We must kill this beast at once!
endText
CreateUnit
Unit=Lion
Owner=Barbarians
Veteran=No
HomeCity=None
Locations
78,24
45,73
57,73
EndLocations
@ENDIF
@IF
UnitKilled
Unit=Lion
Attacker=Dumnonians
Defender=Barbarians
@THEN
Text
As the warriors approach ready for the kill one of thier squires starts
laughing. The others ask him what is so funny. The boy walks up to the 
beast and removes a thron from its paw. The beast is very grateful and 
takes this boy back to its cave and teaches him the ways of the rage of 
war, this man volunteers to join us, his name is Percival.
EndTExt
CreateUnit
Unit=Percival
Owner=Dumnonians
Veteran=Yes
HomeCity=none
Locations
63,69
EndLocations
@ENDIF
@IF
UnitKilled
Unit=Horsewarrior
Attacker=Saxons
Defender=Dumnonians
@THEN
CreateUnit
Unit=Raiders
Owner=Saxons
Veteran=No
HomeCity=None
Locations
147,57
164,60
163,69
EndLocations
@ENDIF
@IF
UnitKilled
Unit=Raiders
Attacker=Dumnonians
Defender=Saxons
@THEN
CreateUnit
Unit=Horsewarrior
Owner=Dumnonians
Veteran=No
HomeCity=None
Locations
63,69
71,71
69,81
EndLocations
@ENDIF
@IF
RandomTurn
Denominator=30
@THEN
CreateUnit
Unit=Kernow
Owner=Dumnonians
Veteran=Yes
HomeCity=Kernow
Locations
23,77
EndLocations
@ENDIF
@ENDEVENTS