@BEGINEVENTS
@IF
Turn
Turn=30
@THEN
Text
Part 1 is now complete. Load Part 2.
EndText
@ENDIF
@IF
NOSCHISM
defender=ANYBODY
@THEN
@ENDIF
@IF
NEGOTIATION
talker=ANYBODY
talkertype=HumanOrComputer
listener=ANYBODY
listenertype=HumanOrComputer
@THEN
@ENDIF
@IF
Turn
Turn=0
@THEN
Text
Uther Pendragon is dead. His heir, Mordred, is still a baby. Arthur must return home to save his future king. With the death of Uther the old High Kingship of Britain is dissolved. Silura, Powys, Gwent, Eluned and Dumnonia are now seperate factions rather than one opposing the saxons. King Gundleus of Siluria has declared war on Gwent and Powys. King Edling of Eluned has declared war on Dumnonina. We must stop this civil war before the great saxon army arrives!
EndTExt
@ENDIF
@IF
Turn
Turn=1
@THEN
Text
It has reached our ears that there is a great tin mine near Isca, 
perhaps we should investigae?
EndText
@ENDIF
@IF
turn
Turn=6
@THEN
Text
After a rough voyage, Arthur has returned.
EndText
CreateUnit
Unit=Arthur
Owner=Dumnonians
Veteran=Yes
HomeCity=None
Locations
63,69
EndLocations
@ENDIF
@IF
Turn
Turn=6
@THEN
CreateUnit
Unit=Horsewarrior
Owner=Dumnonians
Veteran=Yes
HomeCity=None
Locations
63,69
EndLocations
@ENDIF
@IF
turn
turn=6
@THEN
CreateUnit
Unit=Horsewarrior
Owner=Dumnonians
Veteran=Yes
HomeCity=None
Locations
63,69
EndLocations
@ENDIF
@IF
UnitKilled
Unit=Village
Attacker=Barbarians
Defender=ANYBODY
@THEN
Text
Masterless mercenaries raze a village to the ground! All civlized nations vow to stop this horrible act!
EndText
ChangeMoney
Receiver=Barbarians
Amount=2000
playwavefile
burn.wav
@ENDIF
@IF
UnitKilled
Unit=Village
Attacker=Gwent
Defender=ANYBODY
@THEN
Text
The army of Gwent has burned a pagan village after it refused to convert. Muerig calls it a glorious act of our lord Jesus.
EndText
ChangeMoney
Receiver=Gwent
Amount=200
playwavefile
burn.wav
@ENDIF
@IF
UnitKilled
Unit=Village
Attacker=Benoic
Defender=ANYBODY
@THEN
Text
Warriors of Benoic destroy a village when plundering gets out of hand. Melwas demands a cut of the plunder.
EndText
ChangeMoney
Receiver=Benoic
Amount=200
playwavefile
burn.wav
@ENDIF
@IF
UnitKilled
Unit=Village
Attacker=Powys
Defender=ANYBODY
@THEN
Text
Angry warriors of Powys burn down an enemy town. Gorfyddyd is sad for the loss of life but does not apologize or discipline his troops.
EndText
ChangeMoney
Receiver=Powys
Amount=200
playwavefile
burn.wav
@ENDIF
@IF
UnitKilled
Unit=Village
Attacker=Dumnonians
Defender=ANYBODY
@THEN
Text
Arthurs Warriors get out of hand and destroy a village! Arthur accepts it as an inevitable act of war.
EndText
ChangeMoney
Receiver=Dumnonians
Amount=200
playwavefile
burn.wav
@ENDIF
@IF
UnitKilled
Unit=Village
Attacker=Saxons
Defender=ANYBODY
@THEN
Text
Saxon warriors chant to their gods, Thunor and Seaxnet as the children of the enemy village are sacrificed. The rest of the town is plundered and thrown into a huge bonfire.
EndText
ChangeMoney
Receiver=Saxons
Amount=200
playwavefile
burn.wav
@ENDIF
@IF
UnitKilled
Unit=Village
Attacker=Aenglish
Defender=ANYBODY
@THEN
Text
In an effort to stomp out British and Celt resistance to his invasion, Aelle has a village burned to the ground as an "example."
EndText
ChangeMoney
Receiver=Aenglish
Amount=200
playwavefile
burn.wav
@ENDIF
@IF
RandomTurn
Denominator=20
@THEN
Text
Numidian Mercenaries arrive at the port town of Kernow. Arthur welcomes them to his cause.
EndText
CreateUnit
Unit=African Merc
Owner=Dumnonians
Veteran=Yes
HomeCity=None
Locations
23,77
EndLocations
@ENDIF
@IF
RandomTurn
Denominator=2
@THEN
CreateUnit
Unit=Bloodshield
Owner=Barbarians
Veteran=Yes
HomeCity=None
Locations
62,18
EndLocations
@ENDIF
@IF
CityTaken
City=Broceliande
Attacker=Franks
Defender=Benoic
@THEN
Text
King Budic of Broceliande is killed defending his city. His brother, King Ban of Benoic, is aghast! He demands that Arthur returns to defend his kingdom! Arthur, however has his hands full with other matters, so he sends some of his warriors instead. These warriors are forced to adopt hit and run tactics. They become known as the wolftails.
EndTExt
CreateUnit
Unit=Wolftail
Owner=Dumnonians
Veteran=Yes
HomeCity=None
Locations
174,92
173,93
171,93
171,97
EndLocations
playwavefile
burn.wav
@ENDIF
@IF
CityTaken
City=Broceliande
Defender=Benoic
Attacker=Franks
@THEN
CreateUnit
Unit=Wolftail
Owner=Dumnonians
Veteran=Yes
HomeCity=None
Locations
174,92
173,93
171,93
171,97
EndLocations
playwavefile
burn.wav
@ENDIF
@IF
UnitKilled
Unit=Village
Attacker=Dumnonians
Defender=Franks
@THEN
ChangeMoney
Receiver=Dumnonians
Amount=50
Text
Children from the Frankish Village are enslaved and later recruited to join the wolftails.
EndText
CreateUnit
Unit=Wolftail
Owner=Dumnonians
Veteran=Yes
HomeCity=None
Locations
174,92
173,93
171,93
171,97
EndLocations
@ENDIF
@IF
CityTaken
City=Benoic
Attacker=Franks
Defender=Benoic
@THEN
Text
King Bans city is overrun! This time Arthur must send his warriors 
to invade the Franks land. Maybe the wolftails. Once we capture 
Benoic, we must evacuate King Ban and his warriors to Dumnonia 
where they will fight the sais with us. A fisherman named Caddwg 
of Mai Dun volunteers his strange ship to aids us.
EndText
CreateUnit
Unit=Caddwg
Owner=Dumnonians
Veteran=No
HomeCity=None
Locations
70,82
EndLocations
@ENDIF
@IF
CityTaken 
City=Benoic
Attacker=Dumnonians
Defender=Franks
@THEN
Text
Benoic is retaken, King Ban dies of a broken heart while trying to escape with his son, Prince Lancelot, the brave warriors Galahad and Cullwch stay behind to defend the walls. We must evacuate as soon
as possible!
EndText
CreateUnit
Unit=Galahad
owner=Dumnonians
Veteran=Yes
HomeCity=None
Locations
172,92
EndLocations
@ENDIF
@IF
CityTaken 
City=Benoic
Attacker=Dumnonians
Defender=Franks
@THEN
CreateUnit
Unit=Cullwch
owner=Dumnonians
Veteran=Yes
HomeCity=None
Locations
172,92
EndLocations
@ENDIF
@IF
Turn
Turn=10
@THEN
Text
Defel Cadarn, a Saxon slave, becomes fighting age in Merlins Town. 
He proves himself loyal and valuable, and with Merlins backing no 
one disputes his entering the forces of Dumnonia.
EndTExt
CreateUnit
Unit=Derfel Cadarn
Owner=Dumnonians
Veteran=No
HomeCity=Ynys Wydryn
Locations
55,63
EndLocations
@ENDIF
@IF
CityTaken
City=Elenud
Attacker=Dumnonians
Defender=Barbarians
@THEN
Text
Arthur invades the land of Elenud and following Uthers law has King Edling hanged for High Treason. Many Lords and Bishops murmur that Arthur, being not of noble blood, had no right do dispose of Uthers law in such a manner. The taxes come up short this season....
EndText
ChangeMoney
Receiver=Dumnonians
Amount=-999
@ENDIF
@IF
CityTaken
City=East Siluria
Attacker=Gwent
Defender=Barbarians
@THEN
Text
The Warriors of Gwent conquer and hold East Siluria, King Gundleus has escaped thier grip! They did manage to kill his druid, Tanaburs. Because of this assault on the speaker of the gods pagans throughout Britian begin to reject the overwhelmingly Christian nation of Gwent.
EndTExt
ChangeMoney
Receiver=Gwent
Amount=-999
@ENDIF
@IF
CityTaken
City=West Siluria
Attacker=Powys
Defender=Barbarians
@THEN
Text
King Gorfyddyd is wounded in singe combat with King Gundleus. His son, Cuneglas rushes up and slays the evil king. 
EndText
ChangeMoney
Receiver=Powys
Amount=400
@ENDIF
@IF
Unitkilled
unit=Sagramor
attacker=anybody
defender=anybody
@THEN
Text
Sagramor is given an insanely stupid command. He disregards it and deserts instead, heading 
home for Numidia. When asked why he ever fought for Arthur he comments "When I had nothing, 
Arthur gave me everything."  He becomes a rich merchant and history forgets about him. 
EndText
@ENDIF
@IF
UnitKilled
Unit=Cullwch
Attacker=anybody
Defender=anybody
@THEN
Text
Cullwch the Vulgar has been slain. Pyddrig the bard records the story of his death, but it does not become a popular ballad.
EndText
@ENDIF
@If
UnitKilled
Unit=Galahad
Attacker=anybody
Defender=anybody
@THEN
Text
Galahad was a lost soul.  His parents and friends were killed when Clovis conquered Ynys Trebes. Becasue he never married in his years of wandering Britian, Pyddrig the Bard dubs him "the pure" the name sticks throughout time.
EndTExt
@ENDIF
@IF
UnitKilled
Unit=Arthur
Attacker=anybody
Defender=anybody
@THEN
Text
The Winter King is dead. He never was a king, he was never even wanted to be king. All he wanted was some land, a hall and the rest of his life in peace. But it was not to be. The famous bard Taliesien makes a long ballad about the many feats he has accomplished. Christian monks reject him as the ENEMY OF GOD, for accepting pagans, and pagans despise him for accepting Christians. He will be gravely missed in the next years....
EndText
@ENDIF
@If
UnitKilled
Unit=Derfel Cadarn
Attacker=Anybody
Defender=anybody
@THEN
Text
Derfel Cadarns soul finnally is snatched by the specter of the old druid Tanaburs.  Ever since he escaped a death pit as an infant Derfel Cadarn and the druid were mortal enemies. In the end the power of the gods was too much even for Defel. History forgets about him.
EndText
@ENDIF
@IF
UnitKilled
Unit=Agricola
Attacker=anybody
Defender=anybody
@THEN
Text
Agricola the last of the ancestors of the Roman Warlords dies at the head of a cavalry charge. Gwents greatest leader has gone...
EndText
ChangeMoney
Receiver=Gwent
Amount=-999
@ENDIF
@IF
Turn
Turn=9
@THEN
Text
A very special man has arrived in Kernow. This Numidian commander 
has fought for Arthur in Britannia and Broceliande, he knows about 
cavalry infantry and archers. He is a great commander and raider, 
but more importantly the Sais are terrified of him. They think he 
is a demon from the King of Night come to haunt them. Sagramor 
has joined the cause.
EndText
CreateUnit
Unit=Sagramor
Owner=Dumnonians
Veteran=Yes
HomeCity=None
Locations
23,77
EndLocations
@ENDIF
@If
turn
Turn=5
@THEN
Text
The High Council of Britian convenes for the last time. Many new 
items are being discussed, but the leaders of Elened and Siluria 
have not come. Two new saxon chiefs, Aelle and Cerdic have landed,
 displacing the old king Aesc. From across the water british 
refugees in Britannia are being attacked by Clovis, King of the
 Franks. The council decides that the future of Britians is 
Dumnonias hands. The new King, Mordred ap Mordred ap Uther ap 
Vortigern is still too young to rule. So the men of the high 
council summon the best warrior in Britian to fight for him. 
Arthur will come home.
EndText
@ENDIF
@IF
Turn
Turn=14
@THEN
Text
Arthur goes to Powys, supposedly to make a peace with that country by marring Cienwyn. 
Instead he marries the daughter of a landless king. His new wives name is Guinevere. 
The alliance that was to be with Powys is broken. Gorffydyd takes control of the country 
back from his son! War is declared between Powys and Dumnonia!
EndText
MakeAggression
Who=Powys
Whom=Dumnonians
EndText
@ENDIF
@IF
Turn
Turn=15
@THEN
Text
Tewdric cannot decide who to back in the war, Arthur is at fault, 
but he needs dumnonias support against the Saxons. He lets troops 
march through his land but will fight no one.
EndText
ChangeMoney
Receiver=Powys
Amount=1000
@ENDIF
@IF
Turn
turn=17
@THEN
Text
Cadwy of Isca, seeing the civil war around him rebels!
EndText
ChangeMoney
Receiver=Dumnonians
Amount=-9999
@ENDIF
@IF
Turn
Turn=17
@THEN
CreateUnit
Unit=Iscan
Owner=Barbarians
Veteran=Yes
HomeCity=none
Locations
39,73
40,74
38,72
39,71
39,69
42,68
46,74
49,73
40,70
41,69
EndLocations
@ENDIF
@IF
Turn
Turn=17
@THEN
CreateUnit
Unit=Iscan
Owner=Barbarians
Veteran=Yes
HomeCity=none
Locations
40,74
41,75
39,71
39,69
42,68
46,74
49,73
40,70
41,69
38,72
EndLocations
@ENDIF
@IF
Turn
Turn=17
@THEN
CreateUnit
Unit=Iscan
Owner=Barbarians
Veteran=Yes
HomeCity=none
Locations
41,75
42,74
39,69
42,68
46,74
49,73
40,70
41,69
38,72
39,71
EndLocations
@ENDIF
@IF
Turn
Turn=17
@THEN
CreateUnit
Unit=Iscan
Owner=Barbarians
Veteran=Yes
HomeCity=none
Locations
42,74
43,73
42,68
46,74
49,73
40,70
41,69
38,72
39,71
39,69
EndLocations
@ENDIF
@IF
Turn
Turn=17
@THEN
CreateUnit
Unit=Iscan
Owner=Barbarians
Veteran=Yes
HomeCity=none
Locations
43,73
42,72
46,74
49,73
40,70
41,69
38,72
39,71
39,69
42,68
EndLocations
@ENDIF
@IF
Turn
Turn=17
@THEN
CreateUnit
Unit=Iscan
Owner=Barbarians
Veteran=Yes
HomeCity=none
Locations
42,72
41,71
49,73
40,70
41,69
38,72
39,71
39,69
42,68
46,74
EndLocations
@ENDIF
@IF
Turn
Turn=17
@THEN
CreateUnit
Unit=Iscan
Owner=Barbarians
Veteran=Yes
HomeCity=none
Locations
41,71
40,72
40,70
41,69
38,72
39,71
39,69
42,68
46,74
49,73
EndLocations
@ENDIF
@IF
Turn
Turn=17
@THEN
CreateUnit
Unit=Iscan
Owner=Barbarians
Veteran=Yes
HomeCity=none
Locations
40,72
39,73
41,69
38,72
39,71
39,69
42,68
46,74
49,73
40,70
EndLocations
@ENDIF
@IF
CityTaken
City=Benoic
Attacker=Franks
Defender=Dumnonians
@THEN
Text
A Dumnonian warrior evacuating the city happens upon and old monk 
desperately looking through the library. "C'mon you old fool!" the 
warrior shouts! "Old, yes. but a fool, never!" the monks reponds,
drawing back his cowl he reveals himself to be Merlin. Merlin 
grabs a scroll, the one he has been looking for and safely escapes
the city.
EndText
GiveTechnology
Receiver=Dumnonians
Technology=18
@ENDIF
@IF
ReceivedTechnology
Technology=18
Receiver=Dumnonians
@THEN
JUSTONCE
Text
Returning home, Merlin brings back the knowledge of how to construct
ghost fences when the heads of men killed in battle. These FORTRESSES
will help defend our frontiers. The scroll Merlin brings with him 
is Calledins scroll. Calledin was a druid who betrayed the secrets of
Britian the the Romans before they burned Ynys Mons in the black year.
This scroll has all the knowledge of Britian on it. You can build
a new wonder.
EndText
ChangeMoney
Receiver=Dumnonians
Amount=500
@ENDIF
@IF
CityTaken
City=Benoic
Attacker=Franks
Defender=Benoic
@THEN
CreateUnit
Unit=Horsewarrior
HomeCity=None
Veteran=Yes
Owner=Dumnonians
Locations
168,94
169,93
167,97
176,88
EndLocations
@ENDIF
@IF
CityTaken
City=Benoic
Attacker=Franks
Defender=Benoic
@THEN
CreateUnit
Unit=Horsewarrior
HomeCity=None
Veteran=Yes
Owner=Dumnonians
Locations
169,93
170,92
167,97
176,88
EndLocations
@ENDIF
@IF
CityTaken
City=Benoic
Attacker=Franks
Defender=Benoic
@THEN
CreateUnit
Unit=Horsewarrior
HomeCity=None
Veteran=Yes
Owner=Dumnonians
Locations
170,92
168,94
167,97
176,88
EndLocations
@ENDIF
@If
CityTaken
City=Isca
Attacker=Barbarians
Defender=Dumnonians
@THEN
GiveTechnology
Technology=30
Receiver=Dumnonians
@ENDIF
@IF
ReceivedTechnology
Technology=30
Receiver=ANYBODY
@THEN
CreateUnit
Unit=Iscan
Owner=Barbarians
Veteran=Yes
Homecity=Isca
Locations
41,73
33,73
EndLocations
@ENDIF
@IF
UnitKilled
Unit=Blackshield
Attacker=Anybody
Defender=Anybody
@THEN
ChangeMoney
Receiver=Powys
Amount=-25
@ENDIF
@If
randomturn
denominator=50
@THEN
CreateUnit
Unit=Warlord
owner=Benoic
homecity=none
veteran=yes
Locations
100,58
EndLocations
@ENDIF
@If
randomturn
denominator=40
@THEN
CreateUnit
Unit=Warlord
owner=Gwent
homecity=none
veteran=yes
Locations
70,34
EndLocations
@ENDIF
@If
randomturn
denominator=20
@THEN
CreateUnit
Unit=Warlord
owner=Powys
homecity=none
veteran=yes
Locations
47,47
EndLocations
@ENDIF
@If
randomturn
denominator=25
@THEN
CreateUnit
Unit=Warlord
owner=Dumnonians
homecity=none
veteran=yes
Locations
63,69
EndLocations
@ENDIF
@If
randomturn
denominator=30
@THEN
CreateUnit
Unit=Warlord
owner=Franks
homecity=none
veteran=yes
Locations
131,95
EndLocations
@ENDIF
@If
randomturn
denominator=20
@THEN
CreateUnit
Unit=Warlord
owner=Saxons
homecity=none
veteran=yes
Locations
164,60
EndLocations
@ENDIF
@If
randomturn
denominator=20
@THEN
CreateUnit
Unit=Warlord
owner=Aenglish
homecity=none
veteran=yes
Locations
149,37
EndLocations
@ENDIF
@IF
UnitKilled
Unit=Tin Mines
Attacker=Dumnonians
Defender=Barbarians
@THEN
Text
When Mark of Kernow learns that we have begun to mine his tin he sends
his favorite son, Tristan to watch over the operations. Tristan however
becomes bored and joins our spearmen instead.
EndText
CreateUnit
Unit=Tristan
Owner=Dumnonians
Veteran=Yes
HomeCity=Kernow
Locations
41,73
EndLocations
@ENDIF
@IF
UnitKilled
Unit=Tristan
Attacker=Anybody
Defender=Anybody
@THEN
Text
Tristan is gravely wounded in battle, he returns to his fathers
land, Kernow where he falls in love with an Irish girl named Isuelt.
EndText
@ENDIF
@IF
UnitKilled
Unit=Horsewarrior
Attacker=Saxons
Defender=Dumnonians
@THEN
CreateUnit
Unit=Raiders
Owner=Saxons
Veteran=No
HomeCity=None
Locations
147,57
164,60
163,69
EndLocations
@ENDIF
@IF
UnitKilled
Unit=Raiders
Attacker=Dumnonians
Defender=Saxons
@THEN
CreateUnit
Unit=Horsewarrior
Owner=Dumnonians
Veteran=No
HomeCity=None
Locations
63,69
71,71
69,81
EndLocations
@ENDIF
@IF
RandomTurn
Denominator=20
@THEN
Text
Anthemius sends a group of the Sixth Victrix to aid King Tudric of Gwent.
EndText
CreateUnit
Unit=Victrix
Owner=Gwent
Veteran=Yes
HomeCity=None
Locations
64,30
70,34
71,45
76,26
86,42
EndLocations
@ENDIF
@ENDEVENTS